Monday, December 28, 2009

Merry Christmas and Happy New Year

Christmas Greetings from North Carolina! I can still say Merry Christmas because today is the 4th Day of Christmas! I'm at my brother's house in Fayetteville, which is quite a ways from New Jersey. A bit warmer, too. :)

I hope your Christmas celebration was joyful and memorable. Truly, it's amazing to me that God pushed aside his glory just enough to let humanity in. How much He loves us!

There's no new topic today - just wishes for a blessed and happy 2010. We'll review The Hero's Journey briefly next week and then will be off on new topics. I'm looking forward to more great discussion on the wonderful world of fantasy writing!

Thanks for participating. I am blessed and encouraged by each one of you!
Fondly,
pam <><

Monday, December 21, 2009

Return With The Elixir

Here is where the hero returns to the Ordinary World, but the journey is meanlingless if he doesn't bring back some kind of treasure or lesson from the Special World. It might be a magic potion with the power to heal or a great treasure like the Grail that magically heals the wounded land. Or it might simply be knowledge or experience that could be useful to the community someday. The Elixir may be a treasure won on the quest or it could be love, freedom, wisdom or the knowledge the Special World exists and can be survived. Sometimes it's coming home with a good story to tell.

We Seekers come home at last, purged, purified and bearing the fruits of our journey ... There will be other adventures, but this one is complete, and as it ends, it brings deep healing, wellness and wholeness to our world. The Seekers have come Home.

There are two branches to the end of the Hero's Journey; the circular form, in which there is a sense of closure and completion. And the "other" way; an open-ended approach, which there is a sense of unanswered questions, ambiguities and unresolved conflicts.

The Return can fall flat is everything is resolved too neatly or just as expected. A good Return should untie the plot threads, but with a certain amount of surprise; a little taste of the unexpected or a sudden revelation.

A special job of the Return is to hand out final rewards and punishments. It's part of restoring balance to the world of the story, giving a sense of completion. Punishment should fit the crime and have the quality of poetic justice.

Many stories fall apart in the final moments, so we have to be careful how we handle this all important part of the story. We've taken our readers on a fine adventure. Nothing is worse than a bad ending. How are you handling this part of your story?

Wednesday, December 16, 2009

The Road Back

Sorry I'm posting late again. Getting my Christmas sewing done is making me crazy! But in a good way. :) We are almost done The Hero's Journey and will finish up next week. Then we'll start something new in January.

The Road Back
Just when you thought you were done ... your hero is not out of the woods yet. Now he has to deal with the consequences of confronting the dark forces of the Supreme Ordeal. If he hasn't managed to reconcile with the dark forces, they may come raging after him. And he has a choice to make; does he return back to the starting point or does he continue on the journey to a new location/destination?

This is where your story's energy can be revved up again. The Road Back marks a time when the hero rededicates himself to the adventure. It's a turning point that marks the beginning of the end of your book. It can be another moment of crisis that sets the hero on a new and final road of trials.

This is where the antagonist retaliates. What the hero "throws down" in a chase (to trick or hinder the persuing enemy) may represent a sacrifice or the leaving behind of something of value. Or the enemy may steal the treasure or kidnap an ally.

Not every book deals with this part of The Hero's Journey, but I'm thinking there may be a little of it in every story. And there are many ways to handle it. How are you dealing with The Road Back?

Wednesday, December 9, 2009

The Reward

Sorry for the last post. It's been a crazy week and it's only Wednesday!

The Reward
This is also called, "seizing the sword." Having beaten death, the dragon, the dark lord, whatever you can come with, the hero now takes possession of the treasure he or she has come seeking. It might be a weapon or token or some elixir which can heal the wounded land. It can be an epiphany or self-realization.

This is almost always a time where the hero is recognized or rewarded for having survived the great ordeal. There can be a celebration, a campfire scene where everyone reviews recent events or even a love scene, where the hero finally gets together with their true love.

But it's essential the hero takes possession of whatever they came seeking after. Some heroes "purchase" the treasure, buying it with their lives or the willingness to rise their life. Some steal the it. The prize is not always given, even if it has been paid for or earned. It must be taken.

How can we handle this in a satisfying way for our readers?

Monday, November 30, 2009

The Supreme Ordeal

The Supreme Ordeal is the black moment of your book. The hero faces the possibility of death and is brought to the brink in a battle with a hostile force. The reader is held in suspense and tension, not knowing how things will work out. Your hero is in the "belly of the whale."

This is a critical moment where the hero must die or appear to die so he can be "born again." The experiences of all the stages so far have led us (the reader) to this moment. Our job, as authors, has been to create such character/reader involvement, that the reader experiences the brink-of-death moment with the heroine. Emotions are temporarily depressed so they can be revived by the hero's return from death.

Every story needs a life-or-death moment in which the hero or his goals are in mortal jeopardy. This is the climax of the story. Everything hinges on this moment.

We want to build up to this point, pacing the story so we don't get there too soon or too late. And we don't want to make it obvious how our hero gets out of the horrendous situation.

If you've come this far in your story, how are you handling it?

Wednesday, November 25, 2009

Happy Thanksgiving

Greetings, fellow FFFers! I meant to post this on Monday, but the days have gotten away from me.

I wish you all a blessed and joyful Thanksgiving celebration! I'm thankful for each and everyone of you. We'll get back to The Hero's Journey next week.

Praise God from whom all blessings flow!
pam <><

Monday, November 16, 2009

Approach to the Inmost Cave

The most dangerous spot in your hero's world is the Inmost Cave. When the hero enters that place, he will cross the second major threshold. This is an opportunity to stop, prepare, plan and outwit the villian's guards, which is known as the Approach.

This is the heart of the Special World, between the border and the center of the Hero's Journey.
The hero may find other Threshold Guardians, tests, allies and enemies. Now is the time to make final preparations for the central ordeal of the adventure. *Just a reminder of what a Threshold Guardian is: these are powerful figures who raise the banner of fear and doubt, questioning the hero's worthiness. Their purpose is to block the Hero from the adventure.*

Some heroes may develop a romance here. Some boldly stride up to the castle door and demand to be let in. Some sneak in the back way. But the hero needs to beware of obstacles, illusions, guardians, warnings and "impossible" tests. They may enter another special world.

Here is the time to raise the stakes, add complications, build conflict and tension and have time to step back and reorganize. The hero is facing internal challenges as well as external.

The Inmost Cave can be physical or emotional.

There's a lot to think about here. We have to remember this part of our story can be so very different from other stories. It's a large part of the Adventure. What do you think about this part of the Journey? How are you handling it?